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Good news and bad news

Aaand we're back to updating in the wee hours of the morning. Yay?

Let's get the unpleasant stuff out of the way first. After spending some time really thinking about it, I've decided that it'd be for the best if I closed my forum, DexGenesis. I'm not going to get into the gory details here–if you want to know more, you can see the post I made on the forum itself (note: link now broken, sorry). In a nutshell, it just wasn't something I felt I could honestly devote my time to, ADD as I am with most of my obligations, and therefore it wasn't fair to everyone else for me to just leave them there and more or less ignore the place as I have been. I still think that the basic idea is sound, and I would like to see some community-generated regions and similar projects get off the ground; they should just be run by someone who's a better admin than I am. Ah, well. You live, you learn, and now I can do a better job of keeping on top of the other things I need to do (or trying to, anyway) without feeling guilty. Note that I will be deleting DG eventually; I'll leave it up for a little while so that any interested members can save any posts or other information they need to, but I'd rather like to be able to reclaim that server space and subdomain slot. If you think there's anything you want to back up, please do so as soon as possible.

On a lighter note, I've finished that game I mentioned last update. If you look in the Inane Nonsense section of the menu, you'll see a little thing called porygonfindsskitty. It's a very simple game that doesn't take long to play, but it should be good for a few chuckles (especially if you're bored or need to be cheered up, but even if you're just curious about it). Perhaps the best part about it is that the list of items in the game is extensible, and apparently I'm terrible at coming up with them because I only have 100 when I'd intended to release the game with more. If you think you can be more entertaining than I am, I welcome your item submissions; see the bottom of the porygonfindsskitty page for more info on that.

The rest of the update is really just minor stuff. I'm sending off another affiliate application or two; I've fixed the ASB calculator page so that you don't have to click an additional link to get to the calc any more; I'm trying to get the written version of my reffing scale up before my woefully short summer break ends in mid-July; I'm probably going to be drumming up a better layout in the near future. I also have plans for a few updates to the Phoenixdex, and I'm hoping against hope that another project I've actually been working on on-and-off since 2007 will be able to get off the ground.

That's all for now, folks. Phoenix out.

little stuff while the big stuff continues to elude me

Finally got around to adding a script to handle answers to the swap meet puzzle (as opposed to the URL entry method I hacked together before); it doesn't do exactly what I wanted it to, but it works and should do a bit more to prevent cheating. I also realized that I made a few mistakes and so had to adjust a few things. If you were in the middle of solving the old version, make sure you check again to see what has changed.

...and that's pretty much all I have to say right now.

I know you don't believe me when I tell you that I'm working on those other pages, but I am! I really am D:

what what what is this

Hoo boy. Where to start...

Okay. So, as I've said several times before, I am a web design student. That's part of why I put dcNET together–so that I might improve my web design skills. Working with straight XHTML and CSS is great and all, but that's not the sort of website I'd be selling to clients. In the interest of teaching myself how to deal with content management systems and server-side scripting and all that, I'm experimenting with one of those CMSes for this website. I'd actually prefer learning to work with Python over a PHP system like this, but eh, my server is what it is and it's good to know.

That probably means absolutely nothing to most of you! But long nerd story short, that's why there's been a drastic overhaul and the URLs to the pages have changed and all that. I'm still adjusting things, making a nicer-looking layout and working out a few little oddities in the CMS's code, but it's more or less all presentable and functional. And that's not all–there's actually new content! Unfortunately it still isn't the Battle Factory, EV training and reffing pages I've been promising, but I'm going to try and finish the EV training page this weekend and I'm going to finish that damn Battle Factory research if it kills me.

No, instead I've added two other pages/sections and updated another. The fanart gallery now has thumbnails, folders and a Lightbox-style thing so that it looks nicer; there are also some new pictures (may I draw attention to the new Sceptile and Tyranitar in particular?). Unfortunately there's still some cleaning up to do–namely, I have absolutely no idea why it scatters the thumbnails all over the place when there are a lot of them, as in the Pokémon gallery, so I've got to look into that–but overall it's pretty cool.

Next, I've added a sort of... puzzle game thing. It's something I came up with years and years ago, and hopefully it's a lot more interesting and hair-tearing than it was when I was ten. It's under "The Pokémon Swap Meet" in the menu, so check it out. Hopefully it's difficult enough, heh.

Then I copied the contents of my Japanese Platinum Version blog over to the site, just in case that's easier for anyone than going through the original blog. And to kill space. It also kills space. But yeeeeah, if you missed it the first time around then go check it out, it's almost entertaining.

Speaking of game blogs, I was stupid enough to pre-order HeartGold in Japanese and will be doing it all over again. It should hopefully arrive in the middle of a decent-length break from school, so with any luck I'll be able to get farther faster this time. That'll probably end up on the site eventually, too.

So, uh, I think that's it for now. If anything's broken (aside from the invalid XHTML on the calculator and gallery pages, which is not my fault and I'm working to fix it), contact me and let me know about it. Peace out, yo.

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